ObjectARX, AutoCAD. Среда программирования библиотеки C++


         

nSliced the resulting solid into


mat.setCoordSystem(moveBy, x, y, z);
pOtherHalf->transformBy(mat);
AcDbObjectId otherHalfId;
addToDb(pOtherHalf, otherHalfId);
actrTransactionManager->addNewlyCreatedDBRObject(pOtherHalf);
pOtherHalf->draw();
pExtrusion->draw();
acutPrintf("\ nSliced the resulting solid into half"
" and moved one piece.");
// Now abort transaction three, to return to the hole in
// the extrusion.
//
Adesk::Boolean yes = Adesk::kTrue;
if (getYOrN("\nLet’s abort transaction three, yes?"
" [Y] : ", Adesk::kTrue, yes,interrupted) == Acad::eOk
&& yes == Adesk::kTrue)
{
acutPrintf("\n\n$$$$$$ Aborting transaction"
" three. $$$$$$\n");
actrTransactionManager->abortTransaction();
acutPrintf("\nBack to the un-sliced solid.");
pExtrusion->draw();
char option[256];
acedGetKword("\nHit any key to continue.", option);
} else {
acutPrintf("\n\n>>>>>> Ending transaction three."
" <<<<<<\n");
actrTransactionManager->endTransaction();
}
// Start another transaction (three again). This time,
// slice the solid along a plane that is perpendicular
// to the plane we used last time: that is the slice
// we really wanted.
//
pTrans = actrTransactionManager->startTransaction();
assert(pTrans != NULL);
acutPrintf("\n\n##### Started transaction three."
" ######\n");
moveBy.set(normal[0] * 3.0, normal[1] * 3.0,
normal[2] * 3.0);
normal = vec;
normal.normalize();
sectionPlane.set(center, normal);
pOtherHalf = NULL;
pExtrusion->getSlice(sectionPlane, Adesk::kTrue,
pOtherHalf);
assert(pOtherHalf != NULL);
mat.setCoordSystem(moveBy, x, y, z);
pOtherHalf->transformBy(mat);
addToDb(pOtherHalf, otherHalfId);
actrTransactionManager
->addNewlyCreatedDBRObject(pOtherHalf);
pOtherHalf->draw();
pExtrusion->draw();
acutPrintf("\nSliced the resulting solid into half"

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